At last, here is the final part of all Your Computer type-ins list. 1986 year started as usual as before, unless the magazine changed its logo and contents structure since December 1985 issue. Same from a logic point of view, but things for its readers and type-in enthusiasts would alter everything in a very short period of time.
54 (V.6 #1 - January 1986)
End Zone Amstrad CPC Stan Cartwright 56-57
Cheekah's Exploits ZX Spectrum Julian R. E. Wood 62-64
Cruncher ZX Spectrum Terence Simmons 74-78
Snowbot Commodore 64 Keith Suddick 80-83
Soft Speech BBC Micro David Hoskins 84-86
Hotel Horrabelle Some comps. James Hartley 93-94
Transdisk Commodore 64 Geoff Hatto 96-98
Locomotion BBC/Electron Brian Lewis 100-101
Variables List ZX Spectrum Anant Modi 108
Synthesizer Amstrad CPC David Walker 109
Pile-Up BBC Micro David Judge 109-111
Labels ZX Spectrum M. Payne 111
Squiggle ZX Spectrum Robert Bain 111-112
Character Designer Commodore 64 R. A. Mason 112-113
55 (V.6 #2 - February 1986)
Tape Worm ZX Spectrum Michael v.Smoorenburg 58-59
Quick Draw Commodore 64 Geoff Hatto 60-61
Space Invaders Amstrad CPC Jason Charlesworth 62-63
Beyond Games BBC Micro John Dawson 64-66
Multi-tasking BBC Micro Jeremy Hill 68-69
Desert Decision Commodore 64 Burkhard Meier 70-72
Megamon ZX Spectrum John Mullins 74-76
Telsoft C64/CPC/ZX YC staff 78-79
Download ZX Spectrum I. G. Bradbury 85-87
Alpine Road-Race Amstrad CPC AJ & PJ Marson 87-89
Armoured Toms BBC Micro C. Hughes 89-90
Last issue containing BASIC listings out of Software File section.
56 (V.6 #3 - March 1986)
Telsoft C64/CPC/ZX YC staff 62-63
Software File:
Turtle ZX Spectrum P. Pinder 70
Wokstix BBC Micro N. Clarke 71
Skyblast Commodore 64 Suman Roy 72-74
Partial-Screen Save Amstrad CPC David Norman 74
57 (V.6 #4 - April 1986)
Transdisk (omission) Commodore 64 YC Staff 69
SF: City Defence Amstrad CPC J. Kennedy 77-78
Township 2000 Commodore 64 Simon Eyre 78-79
Clock for BBC BBC Micro Robert Banner 80
(Unknown C-64 type-in listing to copy, not related with) 81
From time to time, YC committed a succession of mistakes with some
contents. These were never corrected, nor did they respect the need
to improve the quality of their own journal to avoid subsequent typos.
They range from omissions of article labels or headings, or their
placement in wrong pages, to errors with page numbers in
Summary or Index section.
In this issue, the missing of 'Kaleidoscope' or 'Maze Run' program
at page 81 is a disturbing one. Instead of promised ones
(whatever one of them...), there is a Commodore 64 program with no
details about how it works. This great loss of quality in the
developing of every issue of Your Computer started to cause a loss
of interest between their readers at some point.
58 (V.6 #5 - May 1986)
Kaleido Amstrad CPC Nick Godwin 73
Transformers Amstrad CPC Ferguson Main 73-74
Three-Point Circle Amstrad CPC Nick Godwin 75
Test Card ZX Spectrum J. Fletcher 75-76
Darts BBC Micro M. J. Parrot 76-77
59 (V.6 #6 - June 1986)
Text Compressor Commodore 64 P. K. Chan 78
3D Rotator BBC Micro Martyn Latty 78-81
Security ZX Spectrum A. Thompson 79
Egg Head Commodore 64 Andrew Isaacs 81-82
3D Colour Animation Amstrad CPC Peter Bowers 82
60 (V.6 #7 - July 1986)
Header Reader Commodore 64 Stephen Elmer 69
Egg Head (typo) Commodore 64 Andrew Isaacs 69
Adventure Utility Commodore 64 Grant Robson 70-71
Menues ZX Spectrum Alan Crowe 71-72
Graphics Designer Amstrad CPC Paul Park 72-73
61 (V.6 #8 - August 1986)
Muzik BBC/Electron P. Bender 77
Enlarger ZX Spectrum W. Cowan 77
Graphics Dump Commodore 64 N. Wallis 78-79
Cont-Music ZX Spectrum F. David 80
Program Formatter Amstrad CPC Duncan Miles 81
62 (V.6 #9 - September 1986)
Double Height Commodore 64 Paul Greensted 76-77
Tick Tock ZX Spectrum G. Jackson 78
Planets Amstrad CPC A. Balmforth 78-79
Numbers Up Amstrad CPC R. Bhattacharya 80
63 (V.6 #10 - October 1986)
The Expert Way Commodore 64 Thalamus Software 53-55
Simone Commodore 64 Andrew Gordon 76-77
Archery ZX Spectrum Aker Brothers 76-78
Scroll Demo Amstrad CPC D. Harrison 78-79
Touch Type ZX Spectrum S. Langford 79
Fueler Commodore 64 Andrew Gordon 80
64 (V.6 #11 - November 1986)
Eggy Amstrad CPC Paul Park 76-78
Crossword ZX Spectrum Lars Lensen 79
The Puzzler PCW 8256/8512 David Collins 80-81
Key Beep Commodore 64 M. Cresswell 80
Squares BBC Micro Ian Dore 80
Simple Sound Demo Commodore 64 Fu Sang Li 80
65 (V.6 #12 - December 1986)
Business ZX Spectrum C. Eyssautier 76-77
Boatrace Commodore 64 Allan McHarg 78-79
Mastermind Amstrad CPC N. Hamilton 80-81
66 (V.7 #1 - January 1987)
Spectrum to Amstrad 1 ZX Spectrum Richard Sargent 64-67
Golf ZX Spectrum M. Jenks & A. Radford 68-69
In-betweener ZX Spectrum Paul Rhodes 69-70
Fantasmagorical (I) Amstrad CPC A. R. Walker 71-74
(I) Second part of Fantasmagorical listing missing. Never published.
67 (V.7 #2 - February 1987)
Spectrum to Amstrad 2 ZX Spectrum Richard Sargent 54-55
Miner Man Amstrad CPC Chistopher Wilson 60-62
Text Pattern ZX Spectrum Dan Sandberg 62-64
M/C Header Reader ZX Spectrum Eoin Woods 65
Specanory ZX Spectrum K. Derrick 65
68 (V.7 #3 - March 1987)
The Commodore Plot Commodore 64 Owen & Audrey Bishop 26-28
Pinball * Amstrad CPC D. K. Huff 60-61
Powerhouse ZX Spectrum T. Glover 61-64
Guess the Pair ZX Spectrum N. Panagiotides 64-65
The Commodore Line Commodore 64 Owen & Audrey Bishop 68-69
ZX 128K Tunes Spectrum 128K Dick Sargent 72-74
* Plagiarism of another Pinball program appeared at Amstrad Computer
User issue of December 1986
69 (V.7 #4 - April 1987) (New logo, new image)
No listings in this issue
70 (V.7 #5 - May 1987)
No info. PDF not available elsewhere
71 (V.7 #6 - June 1987)
Adventure Building Commodore 64 Peter Gerrard 48-52
72 (V.7 #7 - July 1987)
From this issue in advance, no more type-in programs
were published in the magazine, so this list ends here.
Extra Feature: SOFTWARE EXCHANGE TAPES
Along 1986, the magazine offered the chance to readers of buying
some selection of programs, by few bucks, for their favourite home
computer. Only for ZX Spectrum, Commodore 64, Amstrad CPC and BBC
Micro users. This section started working in May 1986 and lasted
till the end of same year.
Only a few of those tapes were subsequently preserved for emulation
use, but rest still remain 'missing in action'. Titles actually
digitised and available for download are marked with a (*) symbol
behind. Quite easy to get them in well-known 8-bit web archives
as CPC-Power, Gamebase 64 and its archive mirror at Paradroid domain,
The Complete BBC Micro Games Archive ($) and Spectrum Computing.
In every issue, a good batch of tapes with recorded videogames and
applications were made. In the following list, you can see
all of them by order of appearance:
AMSTRAD CPC
===========
AMS 01:
- Saucer Attack (Arcade, John Kennedy) *
- Overdrive (Arcade, Tony Loton) *
AMS 02:
- Odyssey (Maze adventure, Roger Collinson) *
- Beetle Mania (Arcade, John Kennedy) *
AMS 03:
- Screen Editor (Utility, Stephen White)
- PWS Assembler (Programming, Peter Slade)
AMS 04:
- Hi-Res Draw (Drawing tool, Peter Wylie) *
- Super Bandit (Slot machine game, Kevin Weaver)
AMS 05:
- Menu Designer (Utility, Nicholas Kimberley)
- Ammon (Programming, Kevin Young)
AMS 06:
- Secured System Database (Business, R. Millward)
- Sound Designer (Sound utility, Jim Aboulzelof)
AMS 07:
- Amstrad Utilities (Utility, Michael Mangion)
- Castle (Arcade Adventure, Nick Ganastols)
AMS 08:
- Digital Clock (Utility, Allan McLeod)
- Address Master (Database, S. Baxter)
AMS 09:
- Guardian (Platform game, D. Lau)
- Arnold's Quest (Platform game, Martin Holland)
BBC MICRO ($) No tape or program has been preserved...
=========
BBC 01:
- Shootout (Arcade, J. R. Wilson)
- Yellowstone Park (Arcade, J. R. Wilson)
BBC 02:
- Mazeloc (Maze arcade, Philip Prince)
- Psycho (Simulation, Marcus Jeffery)
BBC 03:
- Haywire (Arcade-logic, J. P. Lord)
- Fruit Machine (Slot game, Shaun Hewitt)
BBC 04:
- Bird of Prey (Arcade. N. Sheard)
- Kung Fu (Arcade, David Chung)
BBC 05:
- Pandomonium (Arcade Adventure, Peter Scott)
- Address Book (Database, Bryan Hobson)
COMMODORE 64
============
CBM 01:
- The Birds (Arcade, Richard & John Palmer) *
- Stellarways (Strategy, J. Dakin)
CBM 02:
- Adventure Pencil (Adventure, Chris Pile)
- BASS: Basic ASSistance (Disc Utility, L. Jack)
CBM 03:
- TIDY-64 (Programming tool, Graham Blighe)
- COM-GEN (Programming tool, William Fong)
CBM 04:
- Bunker (Arcade, Simon Beesly) *
- Runner (Arcade, Ben Kirk) *
CBM 05:
- Mission XZ-1 (Arcade, John Storer) * in Spanish
- 80-Column Screen (Utility, Roger Kinkead)
CBM 06:
- Space Ambush (Arcade, Michael Solomon) *
- VID Basic (Programming tool, J. Dakin)
CBM 07:
- Boots (Platform game, Mark Mainwood)
- Invasion of the Killer Tomatoes (Shoot'em-up, Russell Wallace)
CBM 08:
- Puss 'N Boots (Arcade, Gerard Duffy) *
- Detective 64 (Logic game, Stephen Collins)
CBM 09:
- Tug of War (2-pl. arcade, Paul Randall)
- Brag (Card game, Lionel Jack)
CBM 10:
- Mini-MON (Programming, Simon Carter)
- Lightning Strike (Arcade, John Taylor)
CBM 11:
- Sorcerer's Quest (Text Adventure, Darryn Lavery)
- Fast Food Laser (Shoot'em-up, Frank G. Tout)
CBM 12:
- Super Wormy (Arcade, Mikael Sundstrom)
- Owzat (Sports, Mark Eastham)
CBM 13:
- Splish Splash (Arcade, Paul Greenstead)
- The Mission (Shoot'em-up, Frank G. Tout)
ZX SPECTRUM
===========
SP 01:
- Space Fright (Arcade, Stewart Green) *
- Backgammon (Board game, Colin Speed)
SP 02:
- Castle Dracular (Adventure, Graeme Poole)
- Jum*Bert (Arcade, Norbert Roescher) *
SP 03:
- Centypeed (Arcade, Stuart King)
- Frantic Day (Arcade, John Weatherley) *
SP 04:
- Windows (Programming Utility, Paul Rhodes)
- EX-BASIC: BASIC Extension (Utility, Dave Spagnol) *
SP 05:
- Cashflow Statement (Domestic utility, A. Mehmood)
- Pool (Pool simulation, A. Mehmood) *
SP 06:
- Roadrunner (Race'n'Chase, C.D. Harden and R. Blundell)
- Windows (Programming, Paul Rhodes) (repeat from SP 04)
SP 07:
- Poker (Card game, Simon Chivers)
- The Grid (Maze arcade, Graham Creasey)
SP 08:
- The Elmir (Arcade Adventure, Tycho Lamerights)
- Microcity (Arcade, Mark Henry)
SP 09:
- HAL (Programming utility, Jonathan Dye)
- Surround (Utility, Norwegian Software Design) *
SP 10:
- Databank (Domestic utility, Christopher Lewis)
- Potty Postman (Arcade, Mark Jones)
SP 11:
- Paracopter (Shoot'em-up, Alistair Webb)
- Balthazar Adventure (Text Adventure, Alex Andrews)
SP 12:
- Tunnel Of Love (Arcade, James Brown)
- Jackpot (Slot game, Andy Barrow)
SP 13:
- One-Arm Bandit (Slot game, Bruce Gant)
- Fighting Forces (Strategy, Lars Christensen)
THE END
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